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Release date(s): June 20, 2007 (Closed Beta phase one), July 25, 2007 (Closed Beta phase two) ,August 27, 2007 (Open Beta phase)
Genre(s): Fantasy, Massively Multiplayer Online Role-playing Game
Platform(s): Windows(2K/XP/ Vista)
Download Link: http://www.outspark.com/fiesta/download_requirements
Fan Sites: http://www.fiestaonlinehq.com, http://www.fiestafan.com/
Fiesta is a free, Massively Multiplayer Online Role Playing Game, first published by OnSon Soft in Korea, and then by Outspark for the international English market. Like a typical MMORPG, the player’s character can adventure across the game’s persistent online world, battle monsters, level up and raise stats, and complete quests, and party with other players. There are also guilds and guild wars, instanced raid dungeons and item crafting options. The international English version is currently in the open beta stage, and is an ongoing work in progress.
Much like Ragnarok Online, Fiesta is intended to use a “cute,” anime style graphic basis. In this case, the characters are rendered in a 3D manner. Likewise, the monsters and NPCs are depicted in a similar cartoonish style. Currently, Fiesta uses two character models (one male, one female) for each of the four classes, as well as only three choices each for hair color and hairstyle. However, it is to be expected that the open beta will feature more extensive model choices.
The character classes represent only the strictest fantasy RPG archetypes: Archer, Cleric, Fighter, and Mage. Each class has three ranks, though promotions are linear, rather than offering branching job paths. At level 20, players may now undertake a quest to promote their character’s class to the next ranks which are Hawk Archer, High Cleric, Clever Fighter, and Wiz Mage respectively. The third rank is achieved by undertaking another quest that is only available once a second rank character has reached level 60.
Gameplay Elements
All character classes have the same basic set of statistics, which is Strength (STR), Dexterity (DEX), Endurance (END), Intelligence (INT) and Spirit (SPR). STR determines a character’s ability to inflict damage against monsters and other players in guild wars. DEX determines a character’s accuracy as well as their ability to dodge most physical attacks. END determines the defense of a character, block rate, and maximum HP. INT determines a character’s magical offensive potential, whereas SPR affects three aspects of any character, such as resistance to magical attacks, potential to achieve critical hits with regular attacks and skills/spells, and the size of their mana pool, which is used for all active skills and spells.Though each stat receives an increase in line with the kind of class a player’s character is using (Fighters, for example, receive more STR and END per level up than Mages) with each new level gained, all characters receive one bonus stat point at each level up that may be added to any of the primary stats that the said player desires.SkillsThere are three kinds of skills in Fiesta. The first kind are active skills, which players activate using the game’s hotkeys (numbered 1-0 on a regular keyboard, with the minus (-) and equals (=) keys reserved for life and mana potions respectively). The second are passive skills, which boost other aspects such as increasing the damage dealing potential of an Archer or a Cleric’s mana pool. Then there are miscellaneous skills which include mining, mount/riding and item crafting skills.
An interesting aspect of Fiesta’s skill system is the Empower Skill ability. All players receive an Empower point at every odd level achieved, beginning at level 3. This may be used to empower certain facets of any particular active skill, such as reducing its cooldown time or increasing its damage potential.
Titles
Another element that Fiesta Online uses are the Titles players can receive in the game. As a form of acknowledging achievements, players can obtain titles from performing different actions in the game. For example, players that have just added a fifth contact into their Friends list will receive the title “Friend Seeker”, while others will receive the “Friendly” title after adding their tenth contact into the said list. The title “Monster Joke Punchline” will be given to players who have died numerous times in the game, while other players may receive the titles “Announcer” or “Talk Show Host” if they continue to shout to all players in any given map. One title that is no longer available is the “Closed Beta Tester”, obviously given only to a player’s character who was able to participate in the closed beta test.
Another method to achieve titles is by defeating certain types of monsters over and over again. By equipping a weapon with a license, a kind of item that increases the said weapon’s effectiveness against a particular monster type, players gain a 15% damage bonus and the title of “<insert monster> Killer”. Again, there are multiple title ‘ranks’ and a commensurate increase in damage bonus with each rank achieved; the highest known title and bonus is “<insert monster> Annihilator” and 70%, respectively.
Unfortunately titles gained through killing monsters are only temporary, as they are actually attached to the weapon and not to the player’s character.
Outspark is also currently working on a similar game called Secret of the Solstice, which as of now is in closed beta.
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